Monthly Archives: April 2013

vorpX Sneak Peek

Time for the first sneak peek. Beta versions of vorpX were used by two of Germanys largest IT publications in their current Oculus Rift reviews. They didn’t complain. ;) One of those articles was published in the renowned print magazine c’t, excerpt (without the vorpX part though) here: http://www.heise.de/ct/artikel/Endlich-mittendrin-1843019.html  . The other one is fully […]

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More Headtracking & Z-Buffer vs. Geometry 3D

More Headtracking Some of you have noticed that various racing games in the published games list did not support headtracking. That has changed! vorpX now has headtracking for most Codemasters racing games and various other titles that don’t support looking around with the mouse. How good this works depends on how a particular racing game […]

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