good profile for GTFO

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  • #192009

    Hello just got vorpx and wanted try GTFO in VR. What profile could work? Try play with general settings and game works but all info and HUV are not visible. Also game looks much more dark than in desktop mode. Any way to increse brightness?


    You can change the brightness (gamma) on the image page of the vorpX menu.

    The game is not officially supported, but with some luck you may find a user profile in the cloud.

    If noone did a profile yet, you can try to create your own by making a copy of a profile that uses the same 3D engine. No guarantee that it will work, but worth a shot. If you don’t know which engine your game uses, check the game’s Wikipedia page. It might contain this info in the fact box.

    If you have a basic profile working, you can then try to isolate the HUD and make it scalable using vorpX’s shader authoring tools.

    Doing so requires basic understanding of how 3D games work. If you already have that or aren’t afraid to learn a bit, check the ‘User Profiles’ section in the vorpX help. The second part of this section explains briefly how to get started with shader authoring.


    i got game working pretty nice adjust brightness in menu. sometimes it hard to tell ur distance to enemy u seems to be far away but u end up triggering enemy. Games runs on unity. I dont have basic understanding of how 3D games work so instead i just click middle mouse button to zoom out and look at info i need. Tho its a bit blurry with vive.

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