vorpX 0.9.1 has been released.
If you already own vorpX, it should auto-update when you start vorpX Control next time. If it doesn’t for some reason, simply use the web installer that you received when you purchased vorpX. It will download the latest version available.
If you don’t own vorpX yet, you can buy it here:
This is a maintenance release that fixes a few bugs and adds preliminary support for Fallout 4 and Call Of Duty: Black Ops 3.
Check this post for more information about the latest big release 0.9.0, which added quite a few new features.
Please note that the update may fail if you already have the Oculus runtime 0.7 or 0.8 installed. Your current vorpX version doesn’t get far enough to check for the update when you try to start it in this case.
Workaround 1: Use your web installer to install vorpX 0.9 manually.
Workaround 2: Temporarily go back to the Oculus runtime 0.5/0.6 (you might also have to install a graphics driver that was released before the Oculus runtime 0.7). This will allow vorpX 0.81 to launch completely and check for/install the update. Afterwards you can reinstall the runtime 0.7/0.8.
Full changelog vorpX 0.9.1
Bugfixes: - Oculus Rift DK1 incompatibility warning added - Direct mode mirror window was rendered too bright - Battlefield 4 and other FrostBite engine games only showed black flicker in-game on Win8+ - Elder Scrolls Online (and possibly other games with an unusual device init) did not hook anymore - Right screen was rendered black in virtual cinema if direct to hmd was disabled (DX9/10/11 Z3D) - Disabling head tracking didn't work as intended in direct mode (Oculus Rift) - Evolve crashed after a few seconds (may also have affected other D3D11 games) Added Stereo 3D Profiles: - Fallout 4 (Z3D) - Call of Duty: Black Ops 3 (Z3D) - Warhammer: End Times - Vermintide (Z3D) Game Settings Optimizer: - Fallout 4: entry added - Call of Duty: Black Ops 3: entry added - Warhammer: End Times - Vermintide: entry added