artriedes

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  • in reply to: So why is snapturn not possible? #204653
    artriedes
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    Really appreciate your quick response Ralf. Yes I already figured that it wouldn’t be possible to do fixed angles. But we tend to use separate profiles with each game anyway and we adjust a number of variables for each game. The snap turn amount can simply be another variable that we can adjust for each game as necessary and it can form part of the profile for that game.

    Trust me Ralf it is one of the best value for least work you can possibly add to Vorpx right now. There is a reason why most native vr games tend to have this feature. I implore you to prioritize it for the next update. Thanks in advance.

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