dextrovix

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  • in reply to: Bioshock 2 – anyone running it successfully? #173185
    dextrovix
    Participant

    The situation is better than before, but apparently still not perfect. I literally spent two full weeks on this, rewrote half of the DX9 pipeline, even implemented a custom memory allocation just to find the root cause of this issue, but no dice. Extremely odd and diffcult to debug problem that seems to be exclusive to this one game.

    The next vorpX version will get support for the HD versions of Bioshock 1+2. While they perform worse with vorpX due to their extremely lackluster DX11 conversion, you should be able to play Bioshock 2 without crashes that way in the not too distant future.

    Thanks for the update Ralf. I agree it seems this one game is just so unstable yet based on an engine that works well in other titles, but you’ve clearly tried your best on this.

    At least I know there’s nothing more I can do but wait for the HD support version to come in future- I’ll just hope DX11 doesn’t cripple performance too much for my 1080 to handle! Cheers.

    in reply to: Bioshock 2 – anyone running it successfully? #173131
    dextrovix
    Participant

    This should be addressed in the next vorpX version 18.2.0.

    I’m not 100% certain since the issue was semi-random, but I was able to get past a notoriously crashy section in the game more than a dozen times now without a single crash, so it’s very likely fixed.

    Feedback welcome after vorpX 18.2.0 is released (no date yet though).

    Hi Ralf,

    I’ve been keeping an eye on this thread because I too have found Bioshock 2 to be an issue, even though Bioshock 1 worked very well in DirectVR.

    For me too, Bioshock 2 on Steam crashes frequently, even with 18.2.2 release 26th May 2018 in DirectVR mode. I can reach points on the first level when it will crash each time (when you first enter the sea), then during Ryan Amusements stepping off the train at the start on the 3rd level. I can play normally outside of VR in standard monitor mode to get past a crashing moment so I know it isn’t the game itself, but it happens so frequently and instantly it makes i impossible to continue in VR. It can also crash when trying to save progress, so it seems this Unreal Engine title is particularly unstable compared to Bioshock 1!

    I’ve tried updating my nVidia 1080 to the latest drivers (they were only a couple of months out of date anyway), turned off all graphics options in the GUI, changed resolutions and have been through most relevant VorpX options in its GUI too, but no progress.

    Are you able to try Bioshock yourself to see if it happens to you too- for me, it will crash from game start within 10 minutes of gameplay on that first level alone.

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