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kerekeslaszloParticipantI found the source of the problem.
The Quest 3 head strap was slightly tilted because that was the only comfortable position when wearing glasses, and this caused the crosshair to shift upward.
If I look straight ahead, the image is correct on the Quest 3 as well.
There’s really nothing wrong with vorpX.Thanks for the help!
kerekeslaszloParticipantThat’s really sad to hear :(
I’ve tried all of those.I even fully reinstalled my PC and did a factory reset on the Quest 3 as well.
So I guess I’ll stick with the Quest 2.
kerekeslaszloParticipantI understand that this is beneficial in normal VR games, but in VorpX it’s extremely distracting.
I’ve been trying to solve this issue for 5 days now, but nothing has worked.What I’ve tried so far:
All settings that are in vorpx
Quest 3 settings “lying down mode”
ALVR + SteamVR + lying down mode
Virtual Desktop
OpenVR-AdvancedSettings + SteamVR
Unfortunately, none of these could lower the screen offset enough to get the crosshair centered.
It seems that in VorpX Full VR mode the screen attachment to the camera is hard-coded, so no external offset can modify it.I’m running out of ideas at this point.
If you could add a screen height adjustment option in Full VR mode in a future update, that would perfectly solve the problem.
Thank you!
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