Yeah, I run the scanner and can get rotation tracking working fine, just not position or Z3D. It actually comes up saying it’s scanned the position successfully, but just doesn’t track- unless in the game I’m sitting in a chair.
The chair thing was what made me think to mention it, because clearly it’s doing the tracking on some level.
It’s also worth mentioning that if I take the headset off and put it back on, the source of my gunfire changes position and getting out of power armour makes me slide away. So I think it’s doing *some* position tracking, but my view in the game isn’t what changes (unless in a chair).