Rajesh

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  • Rajesh
    Participant

    Hey Ralf,

    I have a VM on Tensordock with Virtual Desktop Streaming (like Shadow-PC, but much better) with my DSL 250 and my really good latency, payed per hour, with a RTX 5090 with 100 Teraflops (104.8 TFLOPS) (Optional a second one for 200 Teraflops) and Ryzen 9 9950X3D with 16 Cores and 64GB DDR5-6000 and a 2TB NVME SSD, I am ready for G3D in DX12 in Vorpx.

    You build a Reproduction of DX9, DX10 and DX11 for G3D, when will “your spaceship land with” DX12 G3D ? You said some time ago that you had DX12 started, how far along are you today: 25%, 50%, or 75%?

    But first of all, it drives me absolutely crazy that there’s no DX11 G3D profile for Baldur’s Gate 3, even though this is mostly due to its enormous scope. But I sincerely urge that it be tackled. What can i do to help you to create a G3D Profile ? For Example i can delete all broken shader for example the shadows or something like that i can manage with vorpx shader authoring tool ?

    Rajesh
    Participant

    AFR 3D for VR games: a lightweight ‘G3D’ version with excellent performance in DirectX 12 titles, achieved through significant effort by the profile’s author.

    Therefore, only for the greatest milestones in gaming history in VorpX by the Keymaster.

    1. RDR2
    2. GTA5
    4 CP77
    5. Witcher 3

    I would love to see many more profiles like this !

    Rajesh
    Participant

    If any of the veterans have additional lists, please add them here.

    in reply to: AFR or DirectVR with AFR #221605
    Rajesh
    Participant

    thx, i will try them, too.

    in reply to: AFR or DirectVR with AFR #221576
    Rajesh
    Participant

    thx ! i will try them, and other older games, until i have new PC.

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