Thanks, TheIronWolf – once I enabled mouse-look and mapped it to my wheel I finally had headtracking! (really would be great to have a vorpX manual…)
Still trying to tweak settings to maximize the otherwise muddy & jagged rfactor2 + Rift CV1 image while maintaining 90fps. Currently using 1280×1440 resolution and FXAA. I’m a real-life racer, not a gamer (though semi-computer proficient) so this is all new to me – any suggestions or tweaks are appreciated (running an i5-6600 @ 3.5, a GTX 1070, 16GB RAM and Windows 10).
And I agree, 3D Reconstruction via Z-Normal and Z-Adaptive don’t work at all, and Geometry cannot be aligned close enough to work, plus both eyes don’t render all of the same information in the cockpit.