Frequently Asked Questions

For those who primarily want to know a few basic facts about vorpX, here are answers to the most important questions you might have.

What is vorpX?

vorpX is a 3d-driver for DirectX9-11 games that is specifically geared towards VR-devices like the Oculus Rift. Additionally to ‘making games 3d’ it offers various features to tackle many of the issues that arise when playing games on the Rift that are not designed for it.

How many/what games are supported?

The first release version of vorpX will support about 50 games in full stereoscopic 3D. Many more are supported without stereoscopy, which is still a compelling experience. All additional features are available for games with and without stereoscopy. Games with full 3D-support are for example: Crysis, Bioshock, Skyrim, Fallout 3, COD: Black Ops, Mass Effect 2+3, Flight Simulator X, Race Driver Grid (no headtracking for now), Far Cry, Half-Life 2, Metro 2033, rFactor, … The goal is to have something for everyone, a healthy mix of older and newer games from many genres.

A detailed list will be published here before release.

When will it be available?

No exact date has been set yet, but a first release should be available not too long after the Rift devkit arrives. vorpX is developed with a taped together prototype, similar to the official Rift prototypes you may have seen in videos, but some things have to be adjusted for the real thing once it is available.

How much will it cost?

The final price has yet to be determined, but it will be affordable. Expect a price in the range of a normal full price game. And there will be a substantial early bird discount for those who dare to be the first.