Nightingale works very well for me in full VR but the game is very demanding and unusually, I had to configure the game and VorpX very precisely.
I would love an ingame option or a special key binding to disable headtracking while using edgepeek or a key binding to disable/enable headtracking. There are a lot of menus and inventory management in this game.
I can’t resize HUD (or I don’t know how). It’s not really a problem because I usually don’t, but maybe there is a solution working with every Unreal Engine 5 games.
On my Reverb G2, with an RTX4090, I use (with VorpX V24.1) :
– 5120×3840 resolution (just choose this resolution in Virtual Monitor, and the game follow). I wasn’t able to force fullscreen sadly (it may be more optimized).
– 120 FOV (ingame slider is limited to 110 but you can edit FieldOfView in GameUserSettings.ini file in “Appdata\Local\NWX\Saved\config\WindowsClient” folder)
– Judder Protect (it seems to be recquired with this game).
– (And cap framerate at 33% but it’s just because I don’t want to burn my computer).
– Headtracking speed at 5.0/max (I don’t know why I need that much, but It didn’t work otherwise. I have no problem now but I had to ensure the game is perfectly smooth, which is unusual).
– Z3D strenght 3.0/max – Works very well but once again, the game must be smooth. I play with max graphics but I had to use FSR with max quality/sharpness.
– ClarityFX & Sharpness at max. Gamma between 0.9-1.0
There may be better settings, but it works well (considering there is no official profile). It seems a bit sharper&clearer than UEVR (even with lower resolution). It has been more reliable for me (no glitches / crashes).