I am playing Battlefield 3 using VorpX, but in all depth modes I encounter ghost silhouettes. The 3D appears to extend beyond the models, creating ghostly extrusions around the edges.
I have tried adjusting various VorpX and game settings, but so far I have not found a solution. Has anyone experienced this or knows a possible fix?
Ingame antialiasing deferred =4xAA, should remove most of the ghosting, still little visible on geometry mode, in Z-Normal mode I did not see any ghosting.