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Homepage › Forums › Technical Support › HTC vive – Vorpx work but…
Sorry for my bad english… I tried vorpx with battlefield 4 and fallout 4, but I have a problem ..
The game works but the view is not correct. In the screen that should display the game in vr, I have the impression to have before a 3D flat screen and a few centimeters.. Something does not work… I tried to correct the fov but not solve anything. No other setting makes me think of being in a game for the vr, but I only have the impression of being in front of a big screen 3D.
The game weapon remains too large, and changing the fov find myself only the closest background. I do not understand what could be the error. Thanks for your help
Battlefield 4 is Z-Buffer 3D only currently, this technique provides less natural Stereo 3D. Especially for objects close to you it looks flatter than Geometry 3D. It’s a lot faster though and beginning a few meters in front of you the 3D impression starts to be as good than with Geometry 3D (actually even better in games with wide open spaces).
Many games support both Geometry 3D (rendering everything twice) and Z-Buffer 3D, others only one of both methods. Whether G3D will be possible for BF4 and other games based on this graphics will be re-checked shortly.
To fix the zoomed in view you have to adjust the field of view (FOV). This is crucial for a good experience. In the best case vorpX can do this for you with its Game Settings Optimizer in the config app. If there is no entry in Optimizer for a game, you may either have to do it manually, use an external tool like Flawless Widescreen or use one of the othet methods/workarounds listed in the Essential Hints Guide in the help.