I have 2 problems since the last update

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  • #222050
    Ordalix
    Participant

    Hello,
    I have 2 problems since the last update.

    1. When I launch Vorpx Desktop Viewer, my PC screen simply turns off (this wasn’t the case before).

    2. The display in my VR headset is stuck in “head-tracking mode” (sorry, I don’t know the technical term). That means I can see my desktop, but when I move my head, the desktop moves as well. Whether I switch to VR mode, immersion, cinema, or anything else, it doesn’t change.

    Thanks for the help

    #222051
    Ralf
    Keymaster

    1.

    Sounds as if everything works as it should. With the desktop viewer vorpX now switches to its new virtual display, which supports all vorpX specific resolutions per default, let’s you easily add even more in the config app, and for a uniquley (at least I think so) smooth desktop experience runs at the refresh rate of your headset. Other displays are blanked out on purpose since 1. mirroring the virtual display on them is unlikely to work due to resolution/refresh rate mismatch, 2. that way games only see the virtual display, which makes using it in games hassle free.

    If you don’t need/want that, e.g. because you want to show others what you do in VR, you can easily revert back to the prior behavior by disabling the virtual display in the config app. However, the virtual display is so useful in so many ways that I’d heavily recommend to only disable it if you absolutely need your other displays while in VR.

    2.

    That sounds weird. The desktop viewer should launch in immersive screen mode. Try a factory reset in the config app (trouble dhooting page).

    #222052
    Ordalix
    Participant

    1. Thanks, I see. I’ll do some tests to see if it impacts performance much.

    2. Thanks, I’ll give that a try.

    #222053
    Ralf
    Keymaster

    It’s not so much about performance, but about having resolutions available that your actual monitor does not without fiddling. With the virtual monitor you can skip the whole tedious task of adding custom resolutions to your display driver manually.

    In regard to the desktop viewer also about not having to do refresh rate conversions from e.g. 60 on your actual monitor to e.g. 90 on your headset, which causes subtle microstutter. With the virtual monitor the desktop and the headset always run smooth at exactly the same refresh rate.

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