Indiana jones

Homepage Forums General vorpX Discussion Indiana jones

Viewing 15 posts - 1 through 15 (of 20 total)
  • Author
    Posts
  • #220893
    matteo39
    Participant

    It uses id tech 7,like doom eternal

    Can you try it?

    #220895
    dellrifter22
    Participant

    Dang, it’s Vulkan only.

    I was hoping this would be a fun first person game in vr.

    #220903
    luka2099
    Participant

    I dont down why. But i tru It and vorpx hook It! Its fantastic!!!! With gestire Is a good VR experience. Only bad things are that some time the game switch in 3rd person.

    #220904
    matteo39
    Participant

    What?

    Which profile?

    C’รจ ste a dic compagniu miuuu?

    #220912
    kgian
    Participant

    I could not make it work with VorpX. Let’s hope there is going to be a VR mod for this game.

    #221035
    luka2099
    Participant

    i have upload a profile for indiana jones

    #221038
    matteo39
    Participant

    luka, i have no 3d effect with your profile…

    #221046
    luka2099
    Participant

    with vulkan and dx12 you never get 3d effect in any games!

    #222032
    vintager
    Participant

    Guys, how do you make it work? All I see with Luka’ profile is a black screen …

    #222033
    Ralf
    Keymaster

    Probably related to nVidia drivers 580.88+ causing a black screen in DX12 games with any vorpX version prior to 25.1.0. Fix here: vorpX 25.1.1 Available Now

    #222034
    vintager
    Participant

    Thank you! With the new version, luka’s Indy profile doesn’t hook at all–but if you open the Desktop Viewer and start the game from there, it opens in Full VR mode! No stereo, of course, but that’s to be expected. The problem is, the Desktop Viewer kinda crashes, and the monitor remains in sleep mode, so you can’t exit & restart the game if needed.

    But since Indy works (sans stereo), how does one go about creating a proper profile? It’s Vulkan, etc.

    #222035
    Ralf
    Keymaster

    I see. Vulkan is not supported. The desktop viewer is the only option in that case.

    Your actual monitor should come back after a while when something goes wrong with the virtual monitor. At the worst about 30 seconds after taking off your headset.

    You can also disable the virtual monitor in the config app. It’s quite useful though since it comes with many vorpX specific resolutions predefined and runs at the refresh rate of your headset for a uniquely (at least I think so) smooth desktop experience.

    #222036
    vintager
    Participant

    Any chance we can get head tracking working in Desktop Viewer? It doesn’t translate into mouse movements.

    #222037
    Ralf
    Keymaster

    If you mean head tracking mouse emulation not working currently in desktop viewer: next update. That’s a bug, not sure yet why it happens. Either next week, or if that doesn’t work out, in a couple of weeks.

    #222038
    vintager
    Participant

    Thank you so much in advance–would be great to see it fixed! Fingers crossed.

    In the meantime, I tried launching Indy raw (without any profile), and twice, Vorpx hooked! It displays a screen saying smth like, “Looks like there’s no profile for this game, but you can try running it in unsupported mode.” It works beautifully afterwards, with head tracking, etc.

    But most of the time, it fails to hook (helpers, admin rights and alternative methods do not help). Any idea why this could be?

Viewing 15 posts - 1 through 15 (of 20 total)
  • You must be logged in to reply to this topic.

Spread the word. Share this post!