Homepage › Forums › Game Hints and Settings › The Witcher 3 (Next Gen v4.04) works
- This topic has 5 replies, 6 voices, and was last updated Jun 8, 2025 9:14am by
LordBeardsteak.
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Dec 27, 2024 at 9:42am #220981
pecos_2k5
ParticipantWhy is no one talking about this? I saw in another thread here that VorpX beta comes with a special preset for The Wither 3, and to my surprise, it is a direct VR implementation with AER similar to what Luke Ross is doing with his mods. It is a fantastic achievement, and it needs more praise.
I confirm that the latest version of The Witcher 3 (4.04 GOG version) and the official VorpX profile work properly. You do get a script error, but you need The Witcher Mod Manager to merge scripts, and everything works properly. From what I saw, VorpX implements the needed assets like a mod, so treat it like any other mod and merge it. Also get the HD reworked project mod while you are at it.
There is only a slight hick-up I cannot get past at the moment: the screen flickers when moving the camera around. It works fine if you move it slowly, but rapid camera movement makes things fuzzy/flickering. I will continue to test and see if any specific setting is causing it, and I will repost should I find the cause, but all in all, this is amazing.
I think now, since The Witcher 4 teaser/trailer is out, more people will be interested in replaying The Witcher 3, and some might be interested in playing it through VorpX.
(I even found a camera mod that is compatible – it’s called Absolute Camera)
Dec 28, 2024 at 12:53am #220983MarcDwonn
ParticipantThere is only a slight hick-up I cannot get past at the moment: the screen flickers when moving the camera around. It works fine if you move it slowly, but rapid camera movement makes things fuzzy/flickering.
Well, there’s your answer. If i understood you correctly, there’s too much flickering at the edges of objects. It’s just not playable like that, even at 120hz (60fps stereo), so i gave up.
What’s real tragic, IMO, is that the super-smooth, really great looking Z3D Witcher 3 profile that we had for classic version is not working anymore. Not with v4.04 (which is expected), and neither with v1.32. I had to downgrade to vorpX v23 to be able to play TW3 in Z3D.
Feb 21, 2025 at 6:18pm #221165gregu87
ParticipantHi,
did you manage to get the grass/trees to load? I have VR working, but the world seems crazy empty :( like 90% of world details are missing. If I start the game without VorpX it runs fine. Im running it on rtx4080s and PSVR2 goggles. Any idea on how to fix it?Mar 3, 2025 at 11:41pm #221195Nigebik
ParticipantHi, headtracking does not work for me. Does anyone know what the problem might be? I use vorpx beta 24.1.0, witcher 3 last patch 4.04a redkit update 2 GOG version. Maybe I need steam version?
May 20, 2025 at 6:24pm #221427Mihalytabornok
ParticipantWow, usually I get informed on youtube, but witcher 3 VR is almost complete crickets, which is strange. Thank you for the post. Just bougth witcher with the sole intention of playing it in VR.
Jun 8, 2025 at 9:14am #221488LordBeardsteak
ParticipantI’ve searched the forums for more info on this and tried all versions of the game I can currently download from GOG. From what I’ve read, Ralf has disabled rotational head tracking due to whatever bugs he was encountering. I tried to emulate head tracking using OpenTrack but something in the VorpX profile seems like its interfering with it, and it doesn’t work. Has anyone here found a version of the game or the AFR profile that gives rotational head tracking? I would gladly deal with bugs and flickering to experience the existing profile with the ability to look around.
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