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Benedict81
ParticipantYeah, you can use it. The author doesn’t update the software anymore though.
Benedict81
ParticipantSome technical questions again, with more experience on using Vorpx.
– What if any procedure is there to launch Vorpx? This might be a problem with my rig, but for example, I start my comp for gaming, I start Pimax tool first with the headset on and it connects and then I start Vorpx from the ‘start Vorpx’ shortcut. Everything is fine up to this point, but then I try to start either the desktop viewer or the virtual monitor and nothing happens. Usual remedy for this is to restart my computer all over and then it works.
– About performance. What is the ‘headset FPS’ that shows on the FPS counter? Im experiencing weird drops in it when playing Bioshock Infinite. The headset FPS drops to something like 20 or so (from steady 120). Weird thing is, I can fix this by going in to the game settings and graphics options and it goes back to normal. Maybe a glitch with the game, can’t remember experiencing this with Metro Last Light. Only happens maybe once or twice on a several hour gaming session.
Benedict81
ParticipantYeah, thats the one.
Played through Last Light and I ended up turning the texture sharpening off (it sort of worked on some parts but still caused that aliasing). Cranked up the resolution to 4096×3072 or something like that in 4:3 and that is probably the max resolution that Im going to use with Vorpx. With Last Light I had to up the virtual desktop resolution to something similar to the game reso or it bugged out the graphics on the lower part of the screen, not a huge issue and I suspect this might be a game spesific thing. Going to try another game tonight.
Benedict81
ParticipantYeah, I dialed some settings in last night that I find good. 3840×2880 I find is decent resolution and runs great.
Other thing I tried last night was to run “OpenXR Toolkit” with Vorpx. Now I do remember reading Ralfs comment that the foveated rendering isn’t really useful with Vorpx (doesn’t give any performance boost really), but the thing that did work wonders was the CAS sharpening that you can activate from OpenXR Toolkit. CAS sharpening with Vorpxs own sharpening tool in the image settings gave the image quality I was looking for. I am running the CAS at full 100% and on top of that all the Vorpxs sharpening sliders on full. Now this might not be for everyone, but atleast for me the image really started to pop with this setup. Granted I’ve only tried one game so far (Metro Last Light) but one can always dial the sharpening game by game.
Weird thing with this combination was that the Vorpxs own texture sharpening thingy (the second slider) seems to work better when running the CAS sharpening (without CAS I kept the texture enchanment/sharpening off because it seemed to introduce this almost aliasing like shimmering everywhere).
Benedict81
ParticipantThanks again!
Read your message and remembered that there was that little box in the virtual monitor settings to add custom resolutions, again my bad to think that I need to add these custom resolutions to Nvidia directly. I’ll have to tinker with the virtual monitor settings tonight and try it out.
Benedict81
ParticipantHi!
Yeah, I think I solved the resolution thingy, theres a checkbox in the virtual monitor settings that allows higher resolutions, now I can change to 3200×2400 for example (so my bad ).
The ALT+L is weird still, I tried it again when playing last night and all it seemed to do was that I lost head tracking when I tried it. Maybe just not use it at all.
Now all I need to do is figure out a resolution bit higher than 3200×2400 that I can add to Nvidia cotrol panel without it freaking out and Im good to go :) Are 1:1 resolutions a no-go? I’ve read an old comment from you about not using 1:1 resolutions (maybe they screw up the rendering or something), is this still the case or should I maybe try one of those (like 2880×2880 for example)?
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