Forum Replies Created
-
AuthorPosts
-
Mar 12, 2021 at 8:41pm in reply to: Image zoom, g2 reverb No gasket. Can still see bounds in full VR. #201166
BoatKettleVRParticipantYeah. I was thinking about about the left and right side, and agree I was probably seeing the headset because when zoomed out using edge peak the screen is massive either side.
I have a 3080 strix oc, I managed to get cyberpunk working at 40**x20**, it was quite jittery so I moved it back +50% of 3440×1440. Its super smooth and I even had all raytracing on and dlss set to pref.
Is there no way to make custom profiles? I noticed theres ways to import other profiles in vorpx.
I suppose im just being impatient; I look forward to an updated profile. Im going to velcro a smaller cover onto my headset which will probably stop me from seeing the gap anyway.Thanks for your hard work, it really looks great in the headset, Im blown away and thinking about restarting the whole game again to play like this once Im done tweaking the settings. The 3d looks great to me, even though its not g3d…Ive not used vorpx for a year or so until recently and do notice theres a lot that has been updated.
Another thing I noticed that with the head tracking on small movements would cause small amounts of jitter and also my headset would shift a little as I moved my head so I turned it off in this game and used the mouse and keyboard this helped also to keep my eyes deadon in the sweet-spot.
Mar 12, 2021 at 5:52pm in reply to: Image zoom, g2 reverb No gasket. Can still see bounds in full VR. #201159
BoatKettleVRParticipantFOV would be fine. I can go a lot higher, its only at 120 atm. Is there anyway to force a higher image zoom so I can play around with it? :) or does it require coding?
Its def capped for whatever reason. :)
-
AuthorPosts
