etownson

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  • in reply to: Borderlands 2 Partial Success #168534
    etownson
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    It sounds like I would just have to live with the game crashing intermittently in Direct VR. Borderlands 2 has checkpoints but requires you to restart levels when you exit the game, and this quickly becomes fatiguing.

    I tried playing the game without Direct VR but the heading tracking just doesn’t feel right no matter how I set the HT sensitivity. I also notice that in Direct VR the HT controls the pitch and the right stick has no effect on the pitch. Is this related to Direct VR Position Tracking?

    Are there any suggestions for settings to better run Borderlands 2 without Direct VR?

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