Sadly it’s still bad even on the new build. I can’t seem to identify a bottleneck either, with the Connection Mod enabled it is unplayable both with DirectVR and Z3D, in case of the latter my GPU utilization is at around 12%, when I turn off the Connection Mod it goes up to 18% for Z3D, giving me around 30 fps. No issues with CPU or RAM usage either. And as before the issue is already there on the splashscreens, not just in a loaded game.
Is there any way I can properly debug or profile this?