Scratch that; I was able to get BMS to work in Virtual Desktop with OpenTrack on a widescreen 5896×1080 res configuration but BMS had to wokr in “windowed” mode.
I tried to get this to work, but still, no joy. Maizpan, I assume you have a Rift? Or do I have to use Rift Runtime and Oculus Home even on a Vive?
If I exclude the BMS .exe, the game does not show up in VR at all. If I don’t exclude the .exe, the 2D menu shows up but as before, I only get the black screen when in the 3D cockpit.
I have gotten BMS to work successfully, but that was in Virtual Desktop with OpenTrack, and only in a single-monitor config.
I think it would’ve been better and easier if Falcon just crashed upon going into the cockpit; it’ll be easier to say “it doesn’t work” and just leave it at that. However, after trying different settings and TEs, Falcon *DOES* work, it just doesn’t display any video output at all!