Forum Replies Created
-
AuthorPosts
-
prince87xParticipantI forgot to try out the EdgePeek and didn’t try scaling the HUD either. I will try both of those. I have a 980 Ti and was trying out some different resolutions. It kind of seemed like in fullscreen it wanted to keep the resolution or aspect ratio of my monitor when I was attempting to set a custom resolution in the txt file. It should have been set to borderless windowed mode too from the changes made to the text file but I don’t know if it was. Maybe I will manually also set it to windowed mode and all that will work. I’ll try out your recommended 1600×1200 resolution. I think I saw people recommending some 1280×1440 resolution for vorpX games.
prince87xParticipant@Ralf That’s a good idea to try standing and using a gamepad. That might be a little more natural feeling for looking around the environment. I do also agree that it is still different of an experience than you have with just a monitor if the usability of text and hud elements was a little bit better. I couldn’t even read anything towards the edge of my HMD since it would get kind of blurry and chromatic aberration. It normally isn’t an issue because you’d just move your face but in this case the hud elements just move with your face so you aren’t able to just move your face to see them.
@xxann5 I backed the KS for the Omni Virtuix too. It would definitely feel more natural of a control/movement scheme and help to enhance that VR experience! -
AuthorPosts
