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  • in reply to: Multiple profiles? #178393

    Another relatively standard UI pattern would be to include tabs along the top; possibly initially just one tab with a “+” to add a new one (as browsers and many other applications do). I definitely agree that each mode seems to justify a different set of parameter values and being able to store “sets” of values that could be swapped quickly would be amazing. As a software engineer I understand features are not free and adding big name game support probably takes most of the precedence right now but “as a user I would personally love to be able to toggle my configurations so that different game modes and menus could have different vorpx settings”… see, free user story ;-).

    Even an “advanced” feature that was partially baked and required manually cloning/renaming configuration files (“config”, “config_1”) would be super awesome. I have been somewhat assuming the configuration is stored in local files per game (.exe target) though I didn’t see where in a very cursory look.

    Anyway, keep up the good work sir.

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