sameagol

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  • in reply to: Witcher 3 Next Generation Patch #218608
    sameagol
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    [Edit]
    I fixed this issue by deleting r4Player.ws from your mod.

    [Original]
    Hi, I’m getting this error with the 23.1.0 BETA (pasted below). I’ve tried DX 11 and DX 12. Before I updated to the beta it was playable, just wouldn’t work in G3D. I have 3 additional mods, none of which are heavy or visual-related.

    Error [content0]game\gameplay\damage\damagemanagerprocessor.ws(557): Could not find function ‘ShouldAutoApplyOilImmediately’
    Error [content0]game\gameplay\damage\damagemanagerprocessor.ws(562): Could not find function ‘ShouldAutoApplyOilImmediately’
    Error [content0]game\gameplay\effects\effects\other\oil.ws(177): Could not find function ‘ShouldAutoApplyOil’
    Error [content0]game\gui\main_menu\ingamemenu.ws(1516): Could not find function ‘SetAutoApplyOils’
    Error [content0]game\gui\main_menu\ingamemenu.ws(1518): Could not find function ‘SetAutoApplyOils’
    Error [content0]game\player\states\vehicles\horseriding.ws(141): Could not find function ‘ShouldAutoApplyOil’

    Warning [content0]engine\environment.ws(30): Global native function ‘EnableDebugOverlayFilter’ was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function ‘EnableDebugPostProcess’ was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function ‘DebugSetEShowFlag’ was not exported from C++ code.

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