OK, figured it now – it runs in 3D on FSO 3.6.12. Here is how to make it work (well at least on my setup :-)) in case someone else will want to give it a try:
Thank you for your post. I’ve just installed your combination and vorpx is hooking and showing “3d things” on FS2.
In my Oculus Quest 2 is also working TrackIR after copy the required dll. This is cool because you can look around the scene as modern space sims
But there are some things a little bit wrong. The HUD is composed of 2 different layers that move in a different way. I’ve tried to use authoring to try to fix this but I get a message saying is not supported for this opengl old version.
Due to this, i’m trying things: switching between full-vr and immersive cinema, changing FOV with -fov flag, zooming in out inside vorpx..
¿Did you get a good configuration settings that made freespace 2 playable?