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soundstormvfxParticipantArgh.. it has stopped working again… ;( There is definitly somethig wrong here. Now I can’t get it to activate, even with resetting options and restarting the game. Yesterday it worked fine. We need a fix for this.
soundstormvfxParticipantI had this problem also while adjusting settings to try the new update. Only some trees and tires in stereo3d. What worked for me was turning everything off (or “normal”), especially PostFX, tesselation and/or ambient occlusion (not sure about the last two). I have it working at the moment (I hope it still does..).
But shadows never worked correctly. Doesn’t matter if “sharp” or “Nvidia shadows”. They are displayed wrong. I turned them off in settings.xml. Helps with FPS… ;) Do they work for you?
soundstormvfxParticipantWow!! That is so cool, thanks for patching to the new version! That’s awesome!
My Rift will arrive Tuesday, so I will try it out soon and and comment on the forums.
Thanks again for your work, it’s very appreciated.
soundstormvfxParticipantI have not tried it as my CV1 has not arrived yet, but I guess you need to use also the stereoscopy patch:
http://forums.pcsx2.net/Thread-Gsdx-3D-Stereoscopy-Patch
With this PCSX2 is able to output stereosopic 3D.So looking forward to play Wipeout and Co. on my Rift!! I hope you get success in trying it! :)
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