PCSX2 Issues

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    Hello Ralf and Everyone,

    I’m having an issue with PCSX2. (Settings and Version info at the bottom.)

    VorpX does hook into PCSX2 and I do see the game in the Virtual Cinema (default).
    But I cannot see any 3D effect in the game (Grandia III), even when I close one eye and alternate between them I cannot see any difference between the image.

    A major problem is that when I open the vorpX menu using the DEL key the game video goes black and remains that way until I close PCSX2 and restart it. I tried to save my settings using the OK&Save button in the vorpX menu overlay then restart PCSX2, but the vorpX settings reset back to the defaults.

    What can I do to get 3D working in PCSX2?

    PCSX2 Version: 1.4.0-20160105132032- compiled on Jan 5 2016
    GS: GSdx 20160105132032 (MSVC 19.00, AVX) 1.0.0 [gsdx32-avx]
    GSdx Settings: Renderer [Direct3D11 (Hardware)], Custom Resolution [1280×1024]
    GS Window: Aspect Ratio [Fit], Custom Window Size [1280×1024]
    BIOS: USA v02.00(14/06/2004) Console
    Emulation Settings: Preset 2 – Safe (faster)
    Headset: Oculus Rift CV1
    OS: Windows 10 x64
    vorpX: 16.2.0


    I have not tried it as my CV1 has not arrived yet, but I guess you need to use also the stereoscopy patch:
    With this PCSX2 is able to output stereosopic 3D.

    So looking forward to play Wipeout and Co. on my Rift!! I hope you get success in trying it! :)


    Thanks for the suggestion soundstormvfx.

    Unfortunately it did not fix my issue.

    I have now ported the 3D Patch to PCSX2 1.4.0 and it works great with Virtual Desktop using the Home Theater environment to give the cockpit effect and not get any motion sickness feeling when the camera is on autopilot.

    You can download the patch here:


    Wow!! That is so cool, thanks for patching to the new version! That’s awesome!

    My Rift will arrive Tuesday, so I will try it out soon and and comment on the forums.

    Thanks again for your work, it’s very appreciated.

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