stefan1331

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  • stefan1331
    Participant

    I get that :) I’m a developer myself, just short on time and given that changing the controller settings required a restart I was to lazy to change that back to default again to notice it fixes the issue. Anyway, thanks for your help, it works fine now.

    stefan1331
    Participant

    Yes I have changed that because it was giving me a very hard time playing the game with the overridden controls. Thanks for the response. I’m trying that now. It would also be great to have a way to play with the normal controls and still have the tracking work but that’s just some feedback.

    in reply to: GTA V – Official Recommendation #96928
    stefan1331
    Participant

    @Jerrow – I don’t know, I think it’s a bit better; at least it’s playable (even though I still have to look almost all the way back, in reality, in order to just see the passenger seat in game). I don’t think that the “override xbox controller” makes any difference, and turning it to “full” makes the game a mess for me (controlls are totally different) so I’ll just leave it on partial (only overriding the right analog stick).

    Well until something gets improved (either vorpx or vr mode) at least it’s playable. I don’t want to waste any more hours just trying stuff without any success and then realizing I wasted so much time when I could have done something more useful. Thanks again for all your help.

    in reply to: GTA V – Official Recommendation #96924
    stefan1331
    Participant

    Thank you very much for all your responses.

    Unfortunately I’m still in the same situation.


    @Jerrow
    – now that you said that I just went and tried (almost) all the combinations of the “override xbox controller” settings, using the “ok & save” options + exiting and restarting the game after switching the main option to the next one. Still no luck, nothing improved (not even a little) with any combination.


    @lipplog
    – I have already done that, I know the headtracking with that mod is AWESOME but the game si very buggy with that mod enabled, you can’t fist-fight; some missions require you to fist-fight and with this mod it’s so buggy it breaks all immersion; plus there are other bugs that tend to break immersion (can’t see yourself; I prefer the head-aim which they specifically removed; I find it much easier to move around without the mod active) so overall as gameplay I prefer the basic version of the game but headtracking is a MESS; about the VR mod I guess I only love the headtracking and all the rest I just hate.

    in reply to: GTA V – Official Recommendation #96919
    stefan1331
    Participant

    Hey, sorry if this is stupid but whatever I do I can’t play this because the sensitivity of the head-tracking while in vehicle is A LOT slower than while on foot. I followed every tutorial possible, I reset the settings (and then set them again) a few times, no matter what I do when I get in a vehicle I have to completely turn my head (in reality) just to be able to look out the window or at the passenger seat.

    With input set to “windows” while on foot I have to set the head tracking sensitivity (using Vorpx) to 1.25 to be alright and while in vehicle only at maximum (5.00) it feels ok(ish).

    Anyone know why this is happening and how to fix it?

    P.S. Of course I already tried turning “Mouse Driving Sensitivity” to max and playing around with the settings (done that for a few hours at least so I tried almost every combination possible) … nothing works.

    Thanks.

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