The Spellwright

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  • The Spellwright
    Participant

    Thank you for the quick answer. I consider “disabling” and “rebinding” to be different functions, which is why I asked for clarification.

    Would you ever entertain allowing this function to be disabled, or is that request too difficult to implement and/or too niche?

    The Spellwright
    Participant

    I’m concerned that my question got lost in the confusion above, so I’ll ask it one more time (and more succinctly, at that).

    Is there any way to disable controller edge peek? I’d like to use my VR controller buttons for gameplay only and use keyboard/mouse when edge peek is needed.

    The Spellwright
    Participant

    I’ve got a similar conundrum to Ender here. I understand that it’s not possible to rebind edge peek from the VR controller grip button for technical reasons, but is there an option to simply disable edge peek from the VR controller?

    I tried disabling some options in the Vorpx menu that seemed related, but I didn’t have any luck. I’m hoping that there is a way to disable VR controller edge peek (while keeping keyboard edge peek) and I just missed it.

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