Wildan

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  • in reply to: vorpX 18.2.5 Available Now #174504
    Wildan
    Participant

    Nevermind, I found the request page for new download: https://www.vorpx.com/request-new-download/

    I still think you should switch to a more convenient system. This whole “get new download link by writing an email” thing is not very user friendly. I don’t think I’ve ever enounterd a platform where you have to request support and wait up to 48 hours for every damn time you want to reinstall the product.
    It doesn’t even help you against missuse like users sharing their key.

    in reply to: vorpX 18.2.5 Available Now #174503
    Wildan
    Participant

    I haven’t used VorpX quite a while but I still own a license. Today I wanted to reinstall it but can’t find the slightest clue how to get it going again, nothing except the buying option.
    I can’t remember this product being this shady.

    in reply to: Console missing in Skyirm #128558
    Wildan
    Participant

    Console inteface works just fine, you probably can’t see it because your resolution is to wide for the native 1080 x 1200p display.
    Set Skyrim resolution to a 4:3 aspect ratio. Setting resolution directly to 1080 x 1200 would be best pixel-wise but there is a massive problem with some ui elements such as perk and item descriptions. I have yet to find a mod which optimises Skyrim for narrow resolutions.

    In any case, you can always use the EdgePeek function (middle mouse button) to look around to screen areas you don’t normally see.

    in reply to: Cinematic Mod for HL2 #128114
    Wildan
    Participant

    You can’t make VorpX desktop shortcuts for the episodes, they use hl2.exe as well. You can only launch them through Steam or shortcuts made by Steam I believe. In my first few attempts to run VorpX, for some reason it couldn’t hook into any game without running them via shortcuts but soonafter it worked just by launching the game through Steam or regular desktop shortcut.

    Don’t know about the Vive but in Oculus Direct VR scan failing is usually fixed by resetting the default VR view through the oculus app. Also make sure the sensors are able to track the headset correctly.

    To be on the safe side set the desired fov in the HL2 as well. 120 should be fine. You can’t do it with the slider in the options, you have to create a text file in steamapps\common\Half-Life 2\hl2\cfg folder which contains this line:
    default_fov 120

    When you’re done save the file and rename it in autoexec.cfg.

    Whenever you’re scaning direct VR in any game wait until the player character can actually look around. When the scan is complete, disable direct VR for the time being (to check some options), go to head tacking settings and make sure both, HT sensitivity and HT tracking strength are set to 1.0. Also check that both HT roll and HT positional tracking are on. When you’re set renable direct VR, lower image zoom setting just enough so you don’t see edges of the screen in your peripheral vision and you’re good to go.

    in reply to: Cinematic Mod for HL2 #128057
    Wildan
    Participant

    You can try these:
    1. Make sure you don’t use any DLL injectors like ENB, SweetFx or trainers.
    2. Disable SLI if you have it.
    2. Enable windowed mode in Half Life 2 video options.
    4. Rightclick on vorpX Control system tray symbol, click on “Create Desktop Shortcut” and target hl2.exe. Run it from the new created desktop shortcut.
    5. Disable your antivirus and firewall or better add their .exe files to the excluded programs list in vorpX configuration.
    6. Enable vorpX running as administrator in the general tab in vorpX configuration.
    7. Force Half Life 2 to run in Vive native resolution (1080×1200): In Steam rightclick on Half Life 2 -> properties -> in general tab click on “set launch options” and type in:
    -width 1080 -height 1200

    in reply to: Cinematic Mod for HL2 #128033
    Wildan
    Participant

    Cinematic Mod installs into an own folder in the steam/common directory. Upon installation it copies some files from the original HL2/EP1/EP2, and then seems completely independent from the Steam installation.

    It comes with 5 .exe files:
    Configurator.exe handles some options, 3 launcher .exe files for each episode and hl2.exe which starts automatically when one of the launcher files is executed. It can’t launch on it’s own.

    VorpX never recognizes the hl2.exe as the actual game. Also, when I link and start the exe through “create desktop shortcut” I get the message: “VorpX Control is already running”.

    I realize I replied to a very old thread but revel911, if you’re still around I’d be very grateful to know the solution.

    in reply to: Not "VR", but more 3D with Head Tracking? #127928
    Wildan
    Participant

    Lol, turn the “virtual cinema mode” to off.

    in reply to: Cinematic Mod for HL2 #127871
    Wildan
    Participant

    So how did you get it working with Vorpx? I simply can’t figure it out, even if I disable every option in the CM config tool.
    Regular HL2 launches just fine with Vorpx but when I start the cinematic mod, I get nothing on my rift screens, just on my monitor.

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