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Homepage › Forums › Game Hints and Settings › Screenshot Tutorial (any Headset)
How everybode can take a Sreenshot no Headset required.
The quality is not like if you take the screenshot through SteamVR (VIVE Systembutton+Trigger for example) but at least everyone is able to take screenshots and share them (Please upload your screenshots to the Engine List and/or use them with your profile introduction in the forum, the users will appreciate it)
Strictly follow the steps below
– Put headset aside, use Monitor
– Open VoprpX Config App
– Select General
– Click Device Selection, choose Generic VR Headset (desktop mode)
– For high res Screenshots gain resolution setting
– Start Game
– Open VorpX Menu (DEL)
– Select Main Settings Page – See Image 1 below
– Change to FULL VR Mode
– Select Display Settings
– Lower Lens Distotion Coarse – See image 2 below
– Close VorpX Menu
– Press PRINT on Keyboard
– Either press ALT+TAB to bring game in background or close game
– Press WINDOWS+R Keys
– Enter Mspaint.exe, press Enter (alternatively use own graphics program)
– When Mspaint has opened press STRG+V
– Press STRG+S to save image as .jpg
– If the game on the inofficial list has no Screenshot yet or is not even listed, please make a submission ( Submit something , Top right on Page)
– Please also use screenshots in the VorpX forum so everyone else can see your game is really “G3D”
Click to Enlarge
Tipp for VR Photographers with VorpX
The below requires wearing your Headset the normal way !
It will not work through the Screen-Method above because you are going to work with Positional Headtracking
If you ever wanted to view your 3D scene from unusual angles like having a sneak look under the ladies skirt do the following:
These VorpX Settings are not recommended for normal gameplay but are useful for exotic camera positions that make your Screenshot unique:
– Turn ON Positional Headtracking
– Set Positional Headtracking to 5
– Switch to FULL VR Mode
– Move Mouse and Head in different directions SLOWLY
– Take your Screenshots
Note: The method above does not guarantee all objects of a scene beeing rendered properly because you are sometimes partly “leaving” the scene, its rather meant for experimental purposes/photographers or outstanding Screenshots.