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Homepage › Forums › Technical Support › Arkham Knight Shadow Issue
So G3D works great however the shadows are giving me a headache. I tried going through all of the available shaders in the game to disable the shadows but did not get anywhere. What other options do I have? I just want to play g3d on a screen with strong 3d convergence if possible. Thanks.
Try the updated “Batman: Arkham Knight [vorpX]” profile from the cloud. It allows you turn shadows off on the ‘Image’ page of the vorpX menu. Also has a scalable 3D HUD now. I might have missed some related shaders, but worked for me in the first hour or so of the game. Let me know if that changes later.
Additionally I reduced 3D-Strength in EdgePeek mode for comfortable cutscene viewing even if you raise the general 3D-Strength.
BTW: I understand that exaggerated stereo 3D looks cool, but if you keep things real, which is what official profiles do at default, typical non-stereo glitches are often passable. Cranking the stereo 3D-Strength up beyond realistic levels is not always the best idea.
Another example of the shadows: https://imgur.com/7AujvL2
If you get this with the updated profile from the cloud and shadows turned off in the vorpX menu (‘G3D Shadow Treatment’ on the ‘Image’ page), please send a savegame from this location to support |at| vorpx com. I can’t play through the whole game unfortunately.
Before you do that, please first make sure that you have the cloud profile I uploaded a few days ago and that the ‘G3D Shadow Treatment’ option is set to off.
You can find the savegames under [Documents]\WB Games\Batman Arkham Knight.
