I played MHW before the iceborne update and everything worked fine, hud was scalable, but after the update everything pretty much works the same, except that even thought you can change the HUD size settings, the HUD no longer moves or scales down.
Should be fixed already in the ‘Monster Hunter World [vorpX]’ profile that you can grab from the cloud. There wasn’t enough time yesterday before releasing the latest vorpX unfortunately, but redefining the Monster Hunter World HUD shaders was the first thing I did this morning.
BTW: Do you remember whether the minimap was scaling correctly before Iceborne? Couldn’t get that 100% right this time.
The minimap was not scaled correctly before the update, neither does health actually appear once scaled even thought you can see the outline of the health bar. That was an issue from before iceborne. thanks though I’ll go ahead and download the fixed profile. The official one i assume?
OK, thanks for the info, couldn’t really remember. The health bar is probably related, but I’ll check that to be sure. The official profile (ends with ‘[vorpX]’) is the right one.
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