Playable in all modes. Footprint shader is disabled, please re-enable if nessecary. (shader is marked with “feet”)
– Lower shadows to minimum !
– Gain FOV to max
– Disable Antialiasing
– Full VR with Headtracking
– Cinema Mode on default
– Profile available at the cloud
The profile works great, but the big problem is that the image is not static, it moves a little in all directions. The movement is not large, but it is noticeable. I tried many options and only when I turn off headtracking in the VorpX settings or reduce the mouse sensitivity in the game settings, the shaking stops, but the headtracking also stops. I don’t know if there is a solution for this.
All right. With a little thinkering, I managed to solve the problem mentioned above. It is necessary to correctly set the look sensitivity in the game settings, and the headtracking sensitivity in the VorpX settings. Adjust those two values correctly and the image becomes completely stable. So that problem is solved.