Homepage › Forums › Technical Support › Edge Peek won’t stay still!
- This topic has 7 replies, 3 voices, and was last updated Dec 11, 2023 10:05am by
Yohaskan.
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Apr 20, 2021 at 10:09pm #202010
LittleKingJohnParticipantHi, VorpX has just updated and now the edge peek screen moves and zooms in the front<->back axis whenever I move my head (i.e. instead of acting as a static cinema screen in front of me, it is a moving, zooming frame). If I move my head forward, the screen moves away from me and gets smaller, and back it gets bigger.
It’s making me really sick, please tell me how to get it back to how it used to be.
Thanks.
Apr 20, 2021 at 10:16pm #202011
RalfKeymasterThat sounds odd for sure. I’m EdgePeeking here all day long pretty much every day.
Please try a full factory reset in the vorpX config app (‘Trouble Shooting’ page), just in case today’s update messed up some settings. In case you have any additional input devices (e.g. a racing wheel or flight stick) connected to the PC, also try to remove them for testing.
If it’s the latter that causes the issue, it would be great if you could let me know.
Apr 20, 2021 at 10:34pm #202012
LittleKingJohnParticipantHi, thanks for the quick reply.
A full factory reset did not fix the issue. I’ll try and get a video of what happens.
Apr 20, 2021 at 10:53pm #202013
LittleKingJohnParticipantThis is the video:
It’s like when I move forward the screen is trying to get away from me! ha
Apr 20, 2021 at 11:07pm #202015
LittleKingJohnParticipantLooking through the patch notes, I notice this:
>”Improved EdgePeek scale behavior: factors in the current user set screen scale/distance in a better way. ”
Could this have something to do with it?
Thanks.
Apr 20, 2021 at 11:17pm #202017
RalfKeymasterProbably just the screen getting scared of you.
Seriously: Indeed a bug, actually a hot candidate for the yearly most-stupid-bug-award. Not directly related to the new scale/distance calculation, but while I was at that I cleaned up some nearby code… The issue is that essentially forward/backward movement gets applied in the opposite direction. Funny that I never noticed that, I should move back and forth more while EdgePeeking, I suppose…
I’ll upload a hotfix addressing this within the next hour. Thanks for the heads-up.
Apr 20, 2021 at 11:29pm #202019
LittleKingJohnParticipantAh, I suspected as much — that was going to be my next way of trying to explain it if it wasn’t clear!
Great, thank you for the quick fix.
Dec 11, 2023 at 10:05am #218709
YohaskanParticipantEdge peek dead again ?
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