Starfield HUD no longer floats

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  • #223085
    takatori
    Participant

    The HUD separation is no longer working in the present release.
    It stays as fullscreen and does not separate to be able to be scaled: HUD scale VorpX menu has no effect, so most of the HUD it out of the field of vision.

    #223086
    Ralf
    Keymaster

    Thanks for the heads-up. That can happen after game updates whenever the update changes shaders. Fixed right away, you should receive a profile database update next time you launch vorpX. If not, you can manually download the updated profile in the config app.

    Let me know whenever you encounter something like this. Can’t promise it will always get fixed *that fast* though.

    #223109
    takatori
    Participant

    Fallout 76 has the same issue. Yes a profile update was downloaded by VorpX yesterday and used the “import” function in VorpX to revert to default but the problem persists in Fallout 76.

    I had used the shader editor before due to some issues with shadows and water (hid what wasn’t showing correctly) and tried to delete all my settings but is there a way to get those to revert to default as well?

    #223110
    takatori
    Participant

    Sorry for not being clear but Starfield was fixed in the update and looks great again, thanks!!

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