The HUD separation is no longer working in the present release.
It stays as fullscreen and does not separate to be able to be scaled: HUD scale VorpX menu has no effect, so most of the HUD it out of the field of vision.
Thanks for the heads-up. That can happen after game updates whenever the update changes shaders. Fixed right away, you should receive a profile database update next time you launch vorpX. If not, you can manually download the updated profile in the config app.
Let me know whenever you encounter something like this. Can’t promise it will always get fixed *that fast* though.