Where is this setting? Is it the “Dont optimize game settings”? This one is not checked, I havent messed up with the configuratios since Ive installed vorpx, should be all default. I am using “generic 3d display” with virtual desktop, could it be the problem?
Hello, sorry if this question has been asked before (I’m assuming it has been).
I’m looking at buying a Steam Index headset, but all I want to do is play regular PC games through the headset, not actual VR games. I couldn’t find a straight forward answer online, but I wanted to know if the Index base stations are required to use the headset with vorpx? I’m guessing you don’t need them, but I wanted to ask before I buy the Index.
Thank you
I am using Metaquest 3 and the Meta Link and Virtual Desktop by the way
Just a heads-up that i went the extra mile and spent two full days to come up with an auto SBS detection that continuously analyses the image content and decides whether it’s SBS 3D or not.
After quite a bit of fiddling around it’s now super reliable even in difficult edge cases with all 3D movies I checked. Should also work fine with S3D games usually. The only situation where I could potentially imagine it to fall apart is when cranking up 3D too much in a S3D game.
Not quite sure yet whether I’ll turn that on per default in desktop viewer since there is a small remaining risk of false positives. So more testing is required before deciding that. If not, you’ll be able to switch it on in the vorpX menu.
There will be a hotkey in the next vorpX version. :)
Totally forgot about this, implemented it right away earlier today. With the next vorpX build the stereo disable hotkey (ALT+X per default), which serves no purpose in desktop viewer and various other programs that only handle pre-created 3D, will loop through the available input stereo modes in such programs.
So… Anyway to get this running at higher resolutions? Anything above 1080p and you get those general protection fault crashes to desktop. I tried running the DX11 patch with the widescreen fix/mod and no dice.
After updating to the latest version, I can no longer click buttons in the in-game config menu with the mouse in desktop viewer. This only seems to affect desktop viewer, as I can interact with the in-game config menu fine when launching a game with a profile. But no matter what I try, it does nothing when I click any button in that menu while in desktop viewer.
There is an Unreal Engine 5 profile. Just create a new one based on it, and add the .exe file (or the process if you can’t access it, and it will add the executable permanently anyway).
I used this method on Nightingale and it worked well :
https://www.vorpx.com/forums/topic/nightingale-2/
Adjust the resolution (game), FOV (game), zoom (VorpX) and headtracking speed (in this order) until it’s perfect.
If there’s no G3D that way I’d better play with Virtual Desktop + SuperDepth3D: 2880×2160 90hz, RivaTuner 45fps limit (Back Edge sync), LSFG 45→90fps, Codec HEVC 10-bit / h264+ , optionally with VorpX Desktop Viewer (depends on overall smoothness)
Hey there,
new to vorpX and didn´t try it for now but I bought it yesterday and tried to install it under Windows 10 x64. Installer started but did not finish. I registered the program but neither tested it, nor did I install it a second time. I left the installer running for close to 2 hours but it didn’t close in the end. Can report back it things worked without installing a second time. I have installed Virtual Desktop as well for my Quest 3 but did not close the desktop streamer. Unfortunately I didn´t close the streamer. So may be it interfered with vorpX ? I do not know.
I’ve tried the troubleshooting guide and nothing works other than the desktop app. I’ve spent many hours trying to get this to work. Is there anything else I can do to get this to work? I tried sending an email to support@vorpax.com with the troubleshooting zip but it’s address not found. Is there a new address to send this information? What can I do to help you help me?
@Ralph,
Thanks but I don’t use Pimax foveated rendering nor gpu scaling.
And yes I’m using Vorpx desktop viewer with virtual monitor activated.
In virtual monitor settings I ticked “add predifined resolutions above 4k” and even add a custom 2880×2800 resolution.
But ingame settings didn’t show any of those above 4k resolutions and putting game settings to nicer or ultra doesn’t change the resolution of the game.
How do I change game resolution with Vorpx overlay? And how do I know which resolution is the game rendering?
It would be nice to have a slider resolution like in other VR mods (UEVR or Luke Ross etc)
Other thing is when I use the VR detection from Vorpx in Metro, my view in headset is not free like it should in VR, I had this in other game and had to sxitch Vr memory off in Vorpx to get the normal free view but it doesn’t work with Metro Exodus…
Hello everybody,
since the latest update(s) the mouse does not control the camera anymore in Mass Effect 3 LE (using the ME1 LE profile).
Until now things worked fine, but now only the cursor is moved by the mouse, not the camera anymore. Mouse and keybord buttons still work and so does playing with the gamepad. I tried basically every setting I could find, nothing helps. When I use the VR controllers in Mouse/KB mode, the analog sticks stop working as well btw. I am playing on Pico 4 using Virtual Desktop and immersive screen mode.
Is anybody having similar issues? I presume it is a bug introduced with one of the latest updates, the last time it worked was roughly a month ago, I did not play in the meantime.
Best,
Till
@ chtiblue
IIRC another Pimax user recommended to turn off fixed foveated rendering in the Pimax software regarding a similar issue. Doesn‘t really make sense performance wise with vorpX anyway since games always render at their own resolution. Foveated rendering only applies to vorpX’s second render step where the final image is sent to the headset, which costs almost nothing compared to the actual game rendering.
Also make sure that the virtual monitor is actually active. It‘s not active when you just launch a game from your normal Windows desktop. You can activate it e.g. by launching the vorpX desktop viewer and putting on your headset.
@ 333hronos
Fixed obviously.
Hi, could you please explain some lines of the changelog?
v25.1.3 for example:
– Battlefield 2 could crash on map load.
– some games could crash on CPUs with more than 12 cores.
…
– DX9: some FPS lost since quite a while have been reclaimed (eg. Skyrim).
– DX11: Z3D did not work anymore in several games (e.g. COD Black Ops III).
or v25.1.4
– Z3D could break in some games after taking off the headset.
– some games could crash with Windows display scaling set to 150/175.
– some games could crash on audio device change (25.1.3 regression)
or v25.1.5:
– headset audio device switching did not work anymore.
Do these lines describe bugs that were fixed, or issues that were discovered / introduced?
Hi Ralph,
Having a Pimax Light and soon a Pimax Air Dream, I appreciate the Virtual monitor with higher custom resolutions but I can’t make make it proper work.
Where canI see and how do I choose a specific custom high resolution (or even the predifined above 4k res)?
For example in Metro Exodus, in game’s vorpx overlay I only see nice/ultra game settings but it changes nothing in game, it always looks low res. Only way I found is disable desktop viewer to use my 4k tv res 2160p, but I want to go higher & 1:1 resolution
Cheers