16.1.2 + CV1: headtracking problem

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    It seems that I have a headtracking problem which is different from the problem (and now fixed) problem that occurred in 16.1.1.

    In Skyrim, when looking up and down, the position of my head in the game (and thus the pov) seems to go up or down in hight, while i am keeping my head at a steady hight. In short, looking up up or down seems to affect the vertical positional tracking. This is best noticeable when standing close to a large object.

    I did not have this problem in previous versions when using DK2.

    Anyone else have this problem and/or know a solution?


    Please recenter positional tracking with [ALT][SPACE]. That will solve this.

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