Hello, I am currently trying to fix a problem in a game (when you peek into a room with a camera, the screen becomes black) where ingame 3D Reconstruction = OFF helps, but 3D OFF through a hotkey or using edgepeek mono does not. I noticed that VorpX lowers down the 3D Strength to 0 when temporarily using an ON/OFF hotkey rather then turning off 3D Reconstruction.
Is there a reason that VorpX handles this that way ?
(May be changing this could help in other games too in similar cases).
If nessecary i can describe the problem more detailed.