Homepage › Forums › General vorpX Discussion › 7 Days to Die-Unit 5 base profile
- This topic has 10 replies, 3 voices, and was last updated Jul 18, 2020 4:17pm by
Rkung.
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Jul 12, 2020 at 11:10pm #195981
Rkung
ParticipantI1m very new to Vorpx but I tried some Vorpx profiles with this game that I love and got a good result with the Unit 5 base profile.Fullvr with G3d work.
3d strength can be adjusted,but The crosshair in game is a little away to the right side for me, which makes walking a little strange.if someone with experience can improve the profile, please post the results.Jul 13, 2020 at 6:12am #195982dborosev
ParticipantSounds promising. I don’t have the game, but I’ll be keeping an eye on this one.
Jul 13, 2020 at 10:36am #195987cercata
Participantbut The crosshair in game is a little away to the right side for me
Have you tryed changing the “dominant eye” option in Vorp X ? I guess it’s for problems like this one
Jul 13, 2020 at 5:01pm #195988dborosev
ParticipantTry out the shader/profile authoring tools that come with VorpX. I edited a profile once to fix some lighting issues and it wasn’t that hard. Its in the help, as well as here in the forums.
It can look intimidating at first, but its not too bad and only took me 10 min to fix it. Thats what its there for.
Or try cinema or immersive modes. They are good too.Jul 14, 2020 at 7:22am #195998Rkung
ParticipantHi cercata,I tried It,but no effect.I will try to remove the crosshair.thanks.
Jul 14, 2020 at 7:26am #195999Rkung
ParticipantTry out the shader/profile authoring tools that come with VorpX. I edited a profile once to fix some lighting issues and it wasn’t that hard. Its in the help, as well as here in the forums.
It can look intimidating at first, but its not too bad and only took me 10 min to fix it. Thats what its there for.
Or try cinema or immersive modes. They are good too.I`ll try It for sure.Thank you.
Jul 15, 2020 at 5:19pm #196020Rkung
ParticipantThis is a first test profile using shader/profile authoring tools(thanks to dborosev).It’s not perfect at all,but I could get a better vision of the hud(It was out of view before).I’ll keep trying to improve It.If anyone interest on trying,here’s a link:
https://www.mediafire.com/file/mnoqj4giq0zk3iv/7_Days_to_Die-Test.rar/fileJul 15, 2020 at 7:19pm #196028dborosev
ParticipantNice work, I’ll be buying the game in a few weeks when my coop friend can play.
Btw, if you post it to the cloud with your username, you can just mention it here for people to get through vorpx. No need for 3rd party dl.
Cheers!Jul 18, 2020 at 11:18am #196069Rkung
ParticipantI think due to a game update all the settings were lost.I’ll try other settings.
Jul 18, 2020 at 11:21am #196070Rkung
ParticipantThis is a first test profile using shader/profile authoring tools(thanks to dborosev).It’s not perfect at all,but I could get a better vision of the hud(It was out of view before).I’ll keep trying to improve It.If anyone interest on trying,here’s a link:
Doesn’t work anymore.
Jul 18, 2020 at 4:17pm #196082Rkung
ParticipantThis is a first test profile using shader/profile authoring tools(thanks to dborosev).It’s not perfect at all,but I could get a better vision of the hud(It was out of view before).I’ll keep trying to improve It.If anyone interest on trying,here’s a link:
Doesn’t work anymore.
Fixed,but the hud is too down and the inventory borders are a little out of view.I try to fix by finding a way to adjust their sizes.Meybe by shader modification of the hud location.
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