As mentioned in the Scorn thread Z3D for UE4/DX12 games almost always works with the Grounded profile as a base. The process is fairly simple:
1. Make a copy of the Grounded profile in the config app.
2. Assign the actual game .exe to the profile. Caveat: make sure to catch the right one. UE4 games usually have a launcher .exe and the actual game .exe. The latter is typically named [game-name]-win64-shipping.exe and can be found in a folder one or two levels below the launcher.
More detailed information about creating user profiles can be found in the vorpX help.
Nobody interested in a user profile for this game ? No discussions about the settings of vorpx and the game settings ? Nobody begs Ralf for an official profile ? What is wrong here ? Where are all the user gone ?
Doesn‘t it work by using the Grounded profile as a base? Detailed step-by-step guide a few posts above. I’m not 100% sure, but I think the game uses Unreal Engine 4, so it probably will work just fine that way.
I have tested the Grounded profile in the DX12 Mode of the game but no Z-3D. I have also tested the profile of A.P.T. Innocence and a few other profiles in the DX11 mode of the game but Z-3D doesn’t work !