about Gamepad Emulated Headtracking

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  • #221260
    BerZerker96 ph
    Participant

    hello , wanted to ask about the headtracking using gamepad , can you share it as an opentrack output plugin , or give some insight on how it is achieved would love know

    thank you

    #221275
    Ralf
    Keymaster

    No need for OpenTrack to do that. Can be enabled and configured in the vorpX menu directly by turning off the ‘X-Box Gamepad Override’ option and then enabling ‘Head Tracking as Gamepad’. Afterwards a few related secondary options appear in the menu, which may have to be adjusted per game.

    Caveat: games usually filter gamepad input quite heavily, which makes head tracking emulating a gamepad feel quite laggy. General rule head tracking wise is: DirectVR or TrackIR head tracking (if available) > mouse emulation head tracking > gamepad emulation head tracking. So don’t use gamepad emulation head tracking unless absolutely necessary.

    #221280
    BerZerker96 ph
    Participant

    sorry what i meant is how to replicate gamepad head track outside vorpx since it doesn’t seem to work with the desktop viewer , it only works on supported games , what i hope for is a plugin to opentrack to do similar since vjoy is a mess to use and mouse emulation conflicts with the gamepad

    #221293
    Ogrescar
    Participant

    Supported games? DirectVR doesn’t work on my games, it claims that it is successful and changes the fov, but rotation never works. Ralf won’t admit that it is broken, when if fact it is, very much.

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