AMD’s FidelityFX Contrast Adaptive Sharpening

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  • #198728
    Demosthenes
    Participant

    Someone just implemented AMD’s FidelityFX Contrast Adaptive Sharpening for Fallout 4 VR, it looks excellent. Also works with Skyrim VR.

    It replaces the openvr_api.dll. Theoretically it would work with any openvr game with a dll version for each.

    Could something like this be implemented/useful in Vorpx, or am I confusing myself?

    https://github.com/fholger/f4ovr_improvements/releases/tag/cas_v1

    https://www.nexusmods.com/fallout4/mods/48934?tab=description

    #198752
    Ralf
    Keymaster

    I have checking whether that would be possible (and a substantial improvement over the built-in sharpening (image page of the menu)) on my rainy-sunday-list for quite a while, but can’t say currently when I will get to that.

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