AntiAliasing in Source Games / G3D

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  • #91184
    Blakestr
    Participant

    Just wondering if there is any fix around this slow down other than disabling AA? Should I force it with my catalyst control center?

    Ralf, you mentioned it was a bug that was fixed earlier…any chance on a update coming or a workaround method? Thanks!

    #91186
    Blakestr
    Participant

    Also, changing AA in my video cards (CCC) settings did not seem to do anything, even when I made changes and restarted the program, (Garry’s Mod) in this case.

    #91204
    Ralf
    Keymaster

    I thought I fixed that at some point in the past. Can’t promise anything, but I’ll look at it again.

    A possible instant fix you can try yourself is running the games at higher resolutions to get a supersampling. Most Source games should run fast enough to make this a viable option.

    #91210
    Blakestr
    Participant

    I’ve tried it but internally it is maxed out at 1920 x 1080….I couldn’t get the custom resolution thing to work either. (When I tried to reset to the new resolution it kept crashing my display drivers) I’m on a laptop with 2 gpu’s so maybe that’s the problem on the resolution settings…

    #91213
    Ralf
    Keymaster

    Try Dynamic Super Resolution (nVidia), respectively Virtual Super Resolution (AMD). Haven’t checked that with vorpX 0.9 yet, but is worth a try.

    DSR Guide (nVidia):

    VSR Guide (AMD):

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