I’m having trouble getting vorpX to work effectively with newer games these days. Nearly everything forces dx12 and uses some dlss/fsr upscaler type. And as our selection of dx12 profiles are relatively few, my success rate seems increasingly limited.
Any chance we could see some updates to dx12 Z3D compatibility in the future?
No comment policy regarding any development related questions since ages for reasons. Won’t change, even knowing for sure that you definitely aren’t one the reasons. Sorry.