Hello! I just purchased vorpx and started my arma 3 with it. I’m using oculus rift cv1. Everything went fine except my weapon is moving with my head – just like I would do it with mouse normally. How to make my head move separately? I want to move my body with weapon by mouse and I want to move my head using oculus tracking system. How to setup it?
vorpX cannot separate head from body motion if a game desn’t support this by itself. Arma 3 is one of the rare exceptions, but it requires an extra tool (OpenTrack) to translate the head tracking data to TrackIR data. The procedure is explained in the video below, but I’m not sure whether OpenTrack was already updated for the final Rift/Vive. Worth a try though.
If the automatic audio switching does not work, you can do it manually either using Windows or the vorpX config app. For the latter open the Trouble Shooting page in the config app and click the “Set Windows Default Audio Device” button. In the selection list that now opens select the Rift/Vive sound device.
Managed to make opentrack work with cv1. Had to install LibOVRWrapper-1.2 libs and it worked. But opentrack require very gentle setup to make it work good. Currently I’m not satisfied with this solution… Got my had displaced and overturned all the time…
Question to vorpx team: if it’s doable with opentrack – why can’t you integrate all functionality into vorpx itself? Opentrack is open source – just look code.
That’s a legal matter, not a technical one. The TrackIR protocol, which OpenTrack uses to provide this functionality for Arma 3, is patented and the company behind it is serious about protecting its intellectual property. It’s impossible to hack the TrackIR protocol like OpenTrack does without violating IP. Actually it’s quite surprising that OpenTrack exists at all, theoretically they could shut it down any second.