PreprocessorDefinitions=HelixVision_Mode=0,Super3D_Mode=1
Techniques=SuperDepth3D_VR@SuperDepth3D_VR+.fx
TechniqueSorting=SuperDepth3D_VR@SuperDepth3D_VR+.fx,SuperDepth3D@SuperDepth3D.fx,DisplayDepth@DisplayDepth.fx,Prestretch@SBS_to_Double.fx
[SuperDepth3D_VR+.fx]
Adjust_Vignette=0.000000
Auto_Balance_Ex=4
Auto_Depth_Adjust=0.100000
Barrel_Distortion=0
Blinders=0.000000
Cursor_Lock=0
Cursor_SC=1,0
Cursor_Type=0
Depth_Detection=0
Depth_Edge_Mask=0.000000
Depth_Map=1
Depth_Map_Adjust=15.000000
Depth_Map_Flip=0
Depth_Map_View=0
Divergence=36.000000
Eye_Fade_Reduction_n_Power=0,0,0
FoV=0.000000
FPSDFIO=0
IPD=0
Offset=0.000000
Performance_Mode=1
Polynomial_Colors_K1=0.220000,0.220000,0.220000
Polynomial_Colors_K2=0.240000,0.240000,0.240000
Saturation=0.000000
Sharpen_Power=0.000000
Theater_Mode=0
View_Mode=1
Weapon_Adjust=0.000000,0.000000,0.000000
Weapon_ZPD_Boundary=0.000000
WP=0
WZPD_and_WND=0.030000,0.000000,0.000000
ZPD_Boundary=1
ZPD_Boundary_n_Fade=0.299000,0.400000
ZPD_Separation=0.145000,0.150000
This is my default setup. Before you try to modify the settings, please try change the depth detection from reverse to normal.