Use WMR’s native OpenXR and set vorpX to OpenXR mode.
SteamVR is never necessary for vorpX with a WMR headset. It shouldn’t run at all actually. WMR’s native OpenXR implementation is always the best option for WMR headsets.
Unfortunately, I think its due to mods I have now, thats stopping the game with OpenXR… but I switched to Steam and set some settings down and it works fine, so, not sure why the .dlls are upsetting Vorpx on OpenXR but not on SteamVR for Elden Ring modded, but, it does. I cant explain why, no clue.
But, thats a solution I found for this particular situation, probably not applicable for most people, but it seems like SteamVR overlooks the dinput8.dll and dxgi.dll from my mods. So… Im cool with that as a solution.
Thanks for your time and continuing work on vorpx. Its been an awesome like decade now of playing so many games like this, I appreciate it