I just configured Bioshock 2 for the first time.
It’s stunning in VR ! Thanks Ralf !
I had some crash with very high resolution (2880p).
So i changed that in Bioshock2SP.ini :
TextureStreamingMemoryLimit=0.000000 (and it doesn’t crash anymore)
TextureStreamingDistanceLimit=800000.000000
DynamicShadowDetail=High (just to improve graphics).
I would like to know what TextureStreamingMemoryLimit and TextureStreamingDistanceLimit does.
TextureStreamingMemoryLimit to 0 means no limit ? Or I should put another value to upgrade graphics ?
I would also like to know if there is another setting I could change (it’s really beautiful, but if I can do even better…)
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I use on Reverb G2 / RTX4090 :
3840×2880 resolution
105-120 FOV
+0.1 or 0.2 camera high (depending on full VR zoom)
G3D shadow : no S3D (is it the best parameter ?)
Clarity FX to full (sharpness and texture on max and gamma on 0.8 for now)
Performances : 90fps (G2 max) in G3D